FARMERS BRANCH
2011 FALL ADULT SOFTBALL LEAGUE RULES (Updated 08/29/2011)

I. ROSTER GUIDELINES
Schedules will be posted to the PrimeTime Sports website (www.primetimesportz.com/softball/fb) 1 week before the league is scheduled to begin. The PrimeTime Sports website will also be updated with the latest scores, schedules and standings.

A. Each team will be allowed to carry a maximum of twenty (20) players on a roster, including playing coaches and managers.
B. All teams must submit a completed team roster form prior to the third scheduled league game (this may be done at Oran Good Park or to the PrimeTime Sports office). The roster must include the Team Manager’s name and cell phone number. If a change of scheduling is necessary and a team roster is incomplete, PrimeTime Sports will not be responsible for game(s)missed.
C. For a team roster to be valid, each player listed (16 years age minimum) must include their name, jersey number, and signature. If any of these items are omitted from the team roster, that player(s) will be considered as a non-registered participant(s).
D. All participants in league and tournament play are required to have a picture I.D. with them in the event that team rosters are checked for validity. If player(s) on a team roster can’t be identified to the leagues satisfaction, that game will be forfeited to the opposing team. See FORFEITURE POLICY.
E. Only those names that appear on the roster are eligible to play. Non-registered participant(s) playing in a league game will be just cause for the team they play for, to forfeit that game and all games in which the player(s) participated.
F. Team Managers may add or drop players to their original roster prior to the third (3rd) week of games, regardless of the number of games actually played. Additions or replacements can be submitted to PrimeTime Sports prior to the third (3rd)week of games. No changes to a team roster will be allowed after that.
G. Once a player is dropped from a roster, they may not appear on any roster in that league for the duration of that season. A player can only appear on one (1) roster per league division.
H. Players may play in multiple classifications, but no more than four (4) players from any one team may play together on another team in another classification or league.
I. In the interest of equalizing league play, after a demonstration of dominance in a classification, the PrimeTime Sports reserves the right to promote a team into a more competitive classification for future league play.
J. Co-Ed Guest Players: In the event a Co-Ed team is short players (up to 2) during a regular season game, guest players can be used. Guest players must be on a permanent PrimeTime Sports/Farmers Branch Softball roster. No guest players will be allowed during playoffs.
 
II. EQUIPMENT & JERSEY GUIDELINES
A. All Players on each team must wear jerseys that are like in color, which have a permanently affixed (not taped or written on), non-duplicated number on the back (1 or 2 digits only). Exception: Each team will be allowed to have in the line-up(including players on the substitution list), two (2) players per game that do not conform to the like colored jersey rule(Two (2) player max per team per game). The two (2) players must have a permanently affixed, non duplicated number on the back (1 or 2 digits). All other players must conform to the like colored jersey rule. Jerseys without numerals on the back or jerseys with taped or pinned numerals will not be allowed Failure to comply with the jersey rule as it is written will be grounds for a forfeit.
*All teams must conform to the jersey guidelines by the third week of the season.
B. No player will be allowed to participate in a game if he/she wears a shirt that has been ripped, cut, or has abusive language,implicit language, and/or has vulgar  language/verbiage (implied or actual), vulgar signs or symbols printed thereon.
C. No player will be allowed to wear metal spikes of any kind. Only molded rubber/plastic cleats are acceptable. Detachable cleats are not acceptable. EFFECTS: Player will be removed from the game until he/she can conform to the proper shoe.
D. Shoes must be worn by all players.
E. Caps are optional.
F. It is recommended that catchers wear a mask and protective gear.
G. Casts (plaster or other hard substances in its final form) may not be worn during league games.
H. Umpires may ban any equipment that they deem as unsafe or illegal.
I. Exposed jewelry, which is judged by the umpire to be dangerous, may not be worn during the game. Players must remove jewelry if judged to be dangerous. If they fail to do so, that player is automatically ejected from the game.

III. PRE-GAME
A. Team Managers must have their lineups in to the scorekeeper at least ten (10) minutes prior to their scheduled game time. Lineups will include the batting order and must include last name, and jersey number to be valid.
B. Each team is responsible for supplying a 12’’ (Men’s) or 11’’ (Women’s) game ball to be inspected by the umpire before each game. The ball must be ASA approved (ASA or TAAF) with red stitching only ( COR. 44). Softballs with blue stitching arenot allowed and are illegal. Co-ed teams must supply one men’s (12’’) and one women’s (11’’) ball. Each team will bat withtheir personal softballs. Game balls must be in good playing condition as determined by the umpires.
C. Dug-outs are “first come, first served”.
D. Home and Visitor is indicated on the schedule.
E. A game will not begin with fewer than nine (9) players. EFFECTS: A forfeit to the opposing team will be declared at game time and a $30 fine will be imposed on the forfeiting team. See FORFEITURE POLICY.
 
IV. THE GAME
A. When not covered in the City of Farmers Branch/PrimeTime Sports local playing rules, the current 2011 ASA rules will apply.
B. Base stealing is not allowed in the Farmers Branch League.
C. All games will start exactly at the time scheduled with no “grace period” allowed. Both Team Managers must agree to begin game early.
D. A regulation game will consist of fifty-five (55) minutes, seven (7) innings, or the RUN RULE, whichever comes first.
1. In the case of inclement weather or power failure, four (4) innings will constitute a regulation game. Three and one-half (3-1/2) innings if the home team is leading.
2. The score of a called regulation game shall be the score at the end of the last completed inning.
3. Games that are regulation tie games (when called) shall be resumed at the exact point where they were stopped.
4. Games that are not considered regulation will be played over from the beginning. Note: If it is necessary to pick up a non-regulation game where it ended due to time and field restraints, the onsite PrimeTime Staff member may make that decision.
E. No inning shall begin after fifty-five (55) minutes have expired, except in the case of a tie. Any inning which has started when the time limit expires shall be completed. EXCEPTION: If the home team is batting and has the lead. NOTE: A new inning begins after the final out of the previous inning.

F. RUN RULES: 25 runs after two (2) innings 15 runs after four (4) innings 20 runs after three (3) innings 10 runs after five (5) innings
G. All batters in all leagues will come to the plate with a 1 – 1 pitch count and a foul ball to give on a two (2) strike count. A second foul ball hit on a two (2) strike count will result in an out.
H. When a game goes into extra innings, batters in all leagues will come to the plate with a 3 – 2 (full) count (no foul to give). I. If the umpires determine that a team is intentionally delaying or hastening the playing of a game, the umpires may stop or add time to the game clock at their discretion. I. The following HOME RUN RULE will restrict balls hit “over the fence” at Oran Good Park. Any additional, unobstructed fair balls hit “over the fence” will be ruled an ‘out’ in the restricted leagues listed:

League   Home Runs Allowed
Church A   4
Church B   4
Co-Ed   2
Men's   2

Any ball touched by a defensive player which then goes over the fence in fair territory, is considered a four (4) base award and is not included in the HOME RUN RULE.
K. Teams may bat with an Extra Player (EP). Any ten (10) players can play defense.<

1. If a team starts with nine (9) or ten (10) players, they are not allowed to add an EP at a later time.
L. A minimum of nine (9) players can start a game.
1. The first (1st) spot in the batting order will be the automatic out. Regardless of when the tenth (10th) person arrives, the team must have batted one full turn (with the automatic out) before the new player may bat.
2. The new person may play the field immediately upon arrival and will occupy the first (1st) spot in the lineup.
M. SHORT-HANDED RULE:
1. Any team that starts a game with ten (10) players or an (EP) may drop to the minimum of nine (9) or ten (10) players to finish the game. The vacant spot in the lineup will be declared an out every time that lineup position is due to bat. EXCEPTION: If a player(s) is ejected.
2. If a player(s) is ejected from the game for any reason, the ejected player(s) team must have a substitute available to replace the ejected player(s). A team can go down to 9 players and still finish out the game. If 2 players are ejected from the same team, that will result in a forfeit. A $30 fine will be imposed on the forfeiting team. See FORFEITURE POLICY.
3. If the player leaving the game is a runner (or batter), the runner or batter shall be declared out.
4. The player who has left the game can return to the lineup. EXCEPTION: A player who has been ejected.
5. A game will not continue with more than one (1) automatic out. EFFECTS: That game will be considered a forfeit.
N. Any starting or non-starting player, including an EP, may be substituted for or replaced and re-entered once, provided the players occupy their original position in the batting order.
O. The scorekeeper should immediately be notified of all substitutions made.
1. Substitute players will be considered in the game when reported to the scorekeeper.
2. The use of an illegal substitute is handled as a protest by the offended team while the player is in the game. No protest fee will be assessed. The umpires will handle the situation according to ASA rules.
P. BLOOD RULE: A player, coach or umpire who is bleeding or who has blood on their uniform shall be prohibited from participating further in the game until appropriate treatment can be administered. If medical care or treatment is administered in a reasonable length of time, the individual will not have to leave the game. The length of time that is considered reasonable is left to the umpire’s judgement. Uniform violations will not be enforced if a uniform change is required. The umpire shall:

1. Stop the game and immediately call a coach, trainer or other authorized person to the injured player and allow treatment.
2. Stop the game clock, if deemed necessary.

3. Apply the league rules regarding substitution, short-handed player and re-entry if necessary.
V. CO-ED RULES
A. Team Managers may bat twelve (12) players by utilizing two (2) extra players (EP). They must be one male and one female. Any ten (10)

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